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Old Mar 26, 2006, 05:51 AM // 05:51   #1
Frost Gate Guardian
 
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Default Maruader's shot O.O!

At 15MM this does +35dmg!!! disables all your non attacking skills for 5 seconds.

That is so friking crazy. Imagine this in a spike build. Ranger's lay down their spirits.

Winnowing, fav winds.

Melandru's arrows. elite. Causes foes to bleed. If it strikes an enchanted foe it does +30dmg at max Ws

it does about +23 at my WS rightnow.

So let's calculate the damage so far.

+4dmg
+6dmg
+35dmg
+23dmg if it hits an enchanted foe. so many enchanted foes out there. GO CRAZY!!

and that's without calculating the normal damage you do with an arrow.

This is going to be abused so bad.

I smell nerf.
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Old Mar 26, 2006, 06:43 AM // 06:43   #2
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Don't forget the +17 life steal from Order Of The Vampire ^^

+5 Vampiric Bowstring

Um....what else? I'm tired right now, so I can't think of any more. But this is going to make Ranger Spike crazy ^^. The +23 is IF the foe is enchanted though...good for taking out soft targets like Elementalists who should have an Attunement though ^^. Anyways, seems like a good build so far.
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Old Mar 27, 2006, 02:16 PM // 14:16   #3
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Maybe Ritualist with Nightmare weapon.. +17-45.. =P
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Old Mar 27, 2006, 03:44 PM // 15:44   #4
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That is pretty ridiculous. It probably will be nerfed.
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Old Mar 31, 2006, 11:21 PM // 23:21   #5
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You do realize that most Ranger spikers use Read the Wind as their preparation and any good ranger spike build brings a R/Me to strip foes just before the spike...the +30 means nothing if they have Barrier and Bond on them
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Old Apr 01, 2006, 07:09 AM // 07:09   #6
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Don't be so quick to wave the nerfing sticks. Consider the damage being done by warriors (and even mesmers!!).

And isn't it Elite?

And tacking on damage dealt by other skills doesn't make it unbalanced.
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Old Apr 01, 2006, 09:09 AM // 09:09   #7
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Is it a 1/4 second shot?
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Old Apr 01, 2006, 09:18 PM // 21:18   #8
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Checked, and its not an Elite.

And no it's not a 1/4 sec shot.
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Old Apr 12, 2006, 11:23 PM // 23:23   #9
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1/2 second? jk. and where is this skill i cant find it on skills list (maybe im messed up) or it coming in factions?
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Old Apr 12, 2006, 11:26 PM // 23:26   #10
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factions skill
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Old Apr 13, 2006, 02:13 AM // 02:13   #11
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Quote:
Originally Posted by Silent Elvin Ranger
1/2 second? jk. and where is this skill i cant find it on skills list (maybe im messed up) or it coming in factions?
You can find a fairly complete listng on GWfreaks, but it should be noted that many skills will change before factions comes out in retail.
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Old Apr 13, 2006, 09:22 AM // 09:22   #12
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ya it works gd, iv played ranger spike with it- they have a good infuser gg

while FW is up its fine but when gets taken down its alot easier to infuse because the infuser can see the target being spiked- althou on paper 2 rangers can spike a 60 armour target
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Old Apr 13, 2006, 12:53 PM // 12:53   #13
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Why would a +35 Dmg skill get nerfed when Executioners Strike stay as it is?
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Old Apr 13, 2006, 07:03 PM // 19:03   #14
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Quote:
Originally Posted by Cyan The Archer
Why would a +35 Dmg skill get nerfed when Executioners Strike stay as it is?
executioners strike is 7 adrenaline (i believe), and warriors don't have spirits such as winnowing and favorable winds among other ways to beef up attack like rangers do.
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Old Apr 13, 2006, 07:41 PM // 19:41   #15
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Quote:
Originally Posted by Nivryx
executioners strike is 7 adrenaline (i believe), and warriors don't have spirits such as winnowing and favorable winds among other ways to beef up attack like rangers do.
Have you read winnowing's skill description?
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Old May 06, 2006, 08:23 AM // 08:23   #16
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Another example of faction's pollution.
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Old May 06, 2006, 04:21 PM // 16:21   #17
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Quote:
Originally Posted by SnipiousMax
Have you read winnowing's skill description?
Obviously not

And even then. Whats the most +xx rangers get? +26 at lvl16 i think, compared to Executioners Strike at +42 (or even Final Thrust at +84). Marauders doesn't sound even close to been overpowered in comparison. Even using FW and Winno the damage increase still doesn't touch a warriors.
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Old May 06, 2006, 10:41 PM // 22:41   #18
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It's basically a Power Shot with a bit more damage and a drawback.

I don't see how it's going to change Ranger Spiking at all.
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Old May 07, 2006, 12:26 AM // 00:26   #19
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Quote:
Originally Posted by K.Ichigo
It's basically a Power Shot with a bit more damage and a drawback.

I don't see how it's going to change Ranger Spiking at all.
If it fires any slower than Punishing Shot/Savage Shot do, then it won't come close. +15 more damage per shot is useless if your target is healed in the extra time you waste.
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Old May 07, 2006, 02:08 AM // 02:08   #20
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I meant Power Shot, which is one of those normal speed bow attacks, which is also a skill that happens to suck. Thus, I was comparing it to Marauder's Shot and how it also sucks.
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